AI for game developers / David M. Bourg and Glenn Seemann.
Material type:
TextPublication details: Sebastopol, CA : O'Reilly, c2004.Edition: 1st edDescription: xv, 371 p. : ill. ; 23 cmISBN: - 0596005555
- 006.3 22 BOU
- QA76.76.C672 B68 2004
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Special Collelction | Nagananda International Institute for Buddhist Studies(NIIBS) | 006.3 BOU (Browse shelf(Opens below)) | 08075 | Not for loan | 08075 |
"Creating intelligent behavior in games"--Cover.
Includes index.
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